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Computing

Computing

 

At Ringwood class teachers teach digital literacy (ICT and e-safety), using programs that link in well with year group themes and can be approached in a cross curricular manner. Mr Bagge teaches the computer science aspects of the curriculum focusing on computational thinking expressed mainly through programming.

 

Algorithmic Thinking

This year students will be concentrating on developing a full range of algorithmic thinking skills. You can discover something more about the skills and approach here.
 

Programming

Ringwood has chosen Scratch as its main programming language as this allows pupils to create a variety of different programming projects from games to quizzes to proving maths and allows pupils to develop depth in using sequence, repetition, selection and variables. Pupils also use the Crumble control boards to link computing to Design and Technology.

 

Progression
Ringwood follows this progression of skills and understanding for programming and algorithmic thinking. You can find out more about it here.

 

Programming Club
A programming club takes place after school on a Tuesday led by Mr Bagge where pupils are encouraged to develop their own projects in a supportive environment.

 

Year 3 pupil programs a Unicorn Night Light

Still image for this video
Year 4 pupil programs an animated animal
Picture 1

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